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July 27 2009
The Work•Play•Experience Blog: Playful design wins
Game-based approach to architectural design Here's a fascinating report on a new design methodology thesis by Christopher Totten. Totten used games as powerful tools in cooperative architechtural design projects. The games had two functions: A simple, self-designed board game guided the design process in a Cabal-type system, At turns, the actual building design took place in Google SketchUp or Valve's Hammer Level EditorJuly 14 2009
July 13 2009
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YouTube - Fanta Virtual Tennis
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