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November 25 2009

10:37

101 Things I Learned in Interaction Design School

101 Things I Learned in Interaction Design School

November 06 2009

10:44

November 05 2009

09:07

November 02 2009

09:57

October 29 2009

11:49
11:48
11:37

October 27 2009

09:01
08:56

October 26 2009

15:20
09:42

October 23 2009

12:59

July 27 2009

08:29

The Work•Play•Experience Blog: Playful design wins

Game-based approach to architectural design Here's a fascinating report on a new design methodology thesis by Christopher Totten. Totten used games as powerful tools in cooperative architechtural design projects. The games had two functions: A simple, self-designed board game guided the design process in a Cabal-type system, At turns, the actual building design took place in Google SketchUp or Valve's Hammer Level Editor

May 18 2009

08:51

April 26 2009

10:43
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