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September 02 2010

15:17
15:17

August 23 2010

15:47

December 10 2009

10:34
lose/lose

Lose/Lose is a video-game with real life consequences. Each alien in the game is created based on a random file on the players computer. If the player kills the alien, the file it is based on is deleted. If the players ship is destroyed, the application itself is deleted.

Although touching aliens will cause the player to lose the game, and killing aliens awards points, the aliens will never actually fire at the player. This calls into question the player's mission, which is never explicitly stated, only hinted at through classic game mechanics. Is the player supposed to be an aggressor? Or merely an observer, traversing through a dangerous land?

Why do we assume that because we are given a weapon an awarded for using it, that doing so is right?

By way of exploring what it means to kill in a video-game, Lose/Lose broaches bigger questions. As technology grows, our understanding of it diminishes, yet, at the same time, it becomes increasingly important in our lives. At what point does our virtual data become as important to us as physical possessions? If we have reached that point already, what real objects do we value less than our data? What implications does trusting something so important to something we understand so poorly have?

There is an online scoreboard which is viewable at
stfj.net/art/2009/loselose/

the game can also be downloaded at that link

The code for generating the aliens appearances was pillaged from a project I collaborated on with David Wicks in 2009 : thingsiam.com that we developed for Domani Studios : domanistudios.com/

audio from gratisvibes.com

more of my work at stfj.net

November 01 2009

17:03
Audience - rAndom International

New video...
vimeo.com/1920188

an installation by rAndom International with Chris O'Shea

chrisoshea.org/projects/audience/
random-international.com

May 20 2009

08:30
lights on

lights on is an audio visual performance created for the Ars Electronica museum in Linz, Austria, which has a facade that contains 1085 LED controllable windows. The windows' colors are changed in realtime with music that's broadcasted on speakers surrounding the building.

visuals coded in openframeworks by zachary lieberman, joel gethin lewis and damian stewart (yesyesno). music by daito manabe, with support from Taeji Sawai and Kyoko Koyama. we made this in three days :)

the performance is approximately 10 minutes long. this is an edit. also, we've recorded the output from the software (audio / OSC) and this performance can be replayed in the future for events, etc.

special thanks to the awesome ars electronica / futurelab crew, (maria, wolfgang, andreas, ramsay, horst, gerfried and christopher), also iris mayer, carolina vallejo, and rhizomatiks for helping make this possible. also a huge thanks to the excellent technicians Multivision who installed this system: is.gd/BnCy. some info about the install here: is.gd/BkP2

openframeworks.cc / daito.ws / frey.co.nz / joelgethinlewis.com / aec.at

January 01 1970

00:00
lights on

lights on is an audio visual performance created for the Ars Electronica museum in Linz, Austria, which has a facade that contains 1085 LED controllable windows. The windows' colors are changed in realtime with music that's broadcasted on speakers surrounding the building.

visuals coded in openframeworks by zachary lieberman, joel gethin lewis and damian stewart (yesyesno). music by daito manabe, with support from Taeji Sawai and Kyoko Koyama. we made this in three days :)

the performance is approximately 10 minutes long. this is an edit. also, we've recorded the output from the software (audio / OSC) and this performance can be replayed in the future for events, etc.

special thanks to the awesome ars electronica / futurelab crew, (maria, wolfgang, andreas, ramsay, horst, gerfried, maff, christopher and everyone else), also iris mayer, carolina vallejo, and rhizomatiks for helping make this possible. also a huge thanks to the excellent technicians Multivision who installed this system: is.gd/BnCy. some info about the install here: is.gd/BkP2

openframeworks.cc / daito.ws / frey.co.nz / joelgethinlewis.com / aec.at

00:00
Audience - rAndom International

New video...
vimeo.com/1920188

an installation by rAndom International with Chris O'Shea

chrisoshea.org/projects/audience/
random-international.com

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