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November 11 2009
October 20 2009
October 01 2009
September 22 2009
July 27 2009
The Work•Play•Experience Blog: Playful design wins
Game-based approach to architectural design Here's a fascinating report on a new design methodology thesis by Christopher Totten. Totten used games as powerful tools in cooperative architechtural design projects. The games had two functions: A simple, self-designed board game guided the design process in a Cabal-type system, At turns, the actual building design took place in Google SketchUp or Valve's Hammer Level EditorDecember 01 2008
Play Auditorium
Fun game, with no instructions, just play explore, feel and find outNovember 27 2008
Incog, Showreel suite 3
incog / play showreel suite 3 by neopen and elroy
Reposted by
catarino
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